Friday, December 27, 2019

Top 10 Things Everyone Wants to See in Far Cry 6


That's right.  I have the authority to speak for everyone because I am so narcissistic that everything I believe to be right for me should be right for everyone!  No.  But that does not stop me from mocking those who think that way.

These are 10 things that should be in Far Cry 6 because I say so and I'm perfect.  That's what my mom says (again mocking).

#10  Far Cry ... IN SPACE ACE ACE ACE ACE ACE
Where do we go from here?  Tropical Island...did it...twice.  Africa.  Himalayas.  10k years ago.  Where next? Underwater?  Fortunately, Far Cry is about insanity and is about the experience in one's mind.  The cool part about that is that you can be insane anywhere.  Want an Edgar Rice Burroughs Sci Fi of basically ether propelled gunships flying to mars to encounter aliens that look like Zulus?  You can do it.   Maybe a modern Sci Fi set on a distant world.  Then you can have Anti Grav belts with jets or whatever to get around.  Enemies could be space pirates or sentient robots...whatever.  Practically writes itself.  


#9  The Return of Reggie and Yogi.  I loved Reggie and Yogi.  These two stoner/squatter/drug developers.  You start off wanting to kill them for setting you up for what seems to be certain death but their quests are an absolute thrill.  Good music and psychedelic color changes.  Their quests are always challenging with limited equipment.   You're basically tripping balls and all sorts of crazy things seem to be happening.  It's an absolute joy!  Plus these two are just hilarious.    

#8  SoundTrack with Zany and Stylized Music like Bombay Twist and Hippy Shit Respectively
So many people love Far Cry 3 but #4 made serious inroads in mobility as well as music.  Far Cry 2 started the idea that you became a monster through violence.  Far Cry 3 tried very hard to convince you that you were basically insane.  Far Cry 4 said "Yes...you are basically a blood crazed killer but that doesn't have to be a drag!"  Here the most amazing music plays as you blast through the countryside at different times.  It's a treat when you get it...and it's not common enough to get boring.  'Well Done' I say.

#7  A Story that avoids using 'Game Logic'.  One of the worst things a story writer can do is to write a story highlighting the illogic of the game.  You cannot be shot in the head and be 'revived' in any version of logic so don't point at it.  Avoid the Topic.  Whatever you do, DO NOT USE IT IN A STORY!  Oh...he did?  Fucking idiot!  In FC 5 there is a scene where you have to shoot your friends so as to 'Revive' them because they all turn on you due to some mind control gas or something.  The fastest way to do this is to shoot them in the head.  In Wolfenstein: The New Order, there is a scene where you have been gutted and drugged.  You round a corner where you find escaped freedom fighters.  They are instantly concerned with you then realize the elevator is down and practically trip over you to get to it...leaving you alone to sew up and push in your own intestines and get over being drugged (I mean - Hell - It has been like 3 seconds...get over it already!)  Only idiots write game logic stories and only super idiots hire them.

#6  Hurk.  The cool part about Hurk is that he can easily represent a modern demographic of the overconfident uninformed (I think we all know who I'm talking about).  It's hard to hate Hurk because he will always find a way to harm himself or get pissed on in a cage or something.  He's great for comic relief in that regard.

#5  Dial Back the Animals.  In FC2 there were no animals to worry about.  In FC3, we found caged animals in bases or those stalking bases that could do our work for us if we managed it right.  In FC4, it was like a Short Bus trip to the zoo if anyone was wandering around.  EAGLE! BEAR! WOLF! LEOPARD! Eventually, you just shake your head with a 'Bad Design' remark and let the wild animal of the half-minute feast.  FC Primal was all about animals.  It might as well be called Dr. Doolittle 8k BC.  FC3 had the best balance.

#4  Weave Interaction Between Versions.  When Longinus tells you that he had been shot in the head losing his terrible former self and baptized by the waters of Goka falls (FC2), that was awesome!  When Willis Huntley tells you that the last guy he worked with was "Some SoCal Douchebag" (FC3)  I loved it!  Keep up the good work!

#3  More: We've "taken all your stuff now deal with it" Missions.  Having excellent equipment and laying down massive firepower is nice but, sometimes, we all want that "bare knuckle, seat of the pants, sneaking, stabbing and hide the body" Missions.  Sometimes we need a kick to be forced to think outside-the-box.  We'll love you for it afterward. 

#2  Give me an ending that doesn't include a complimentary kick to the balls.  FC3 did this best.  It asks the question: Is saving your friends all about you or all about them?  If you answer this by saying "This was all about me having power...they were only a means to that end...and I kill them in verification to that" Well that's about as evil as a person can be and you get a very bad ending for it.  If you save your friends, you say "I'm done killing and I need to find a way back to who I was before all this" - You get a much better ending.  Quite beautiful, actually.  You're probably going to be spending time in the mental hospital but you know who you want to come back to and why.  In FC4, you discover that the people you have been fighting for are as big or bigger shitheads than the guy who's forces you were fighting.  Everyone around you seems to have bought it so completely as well.  Don't even get me started on FC5.

#1  Interesting and Captivating Villains.  There have been many interesting villains in the Far Cry series.   Sometimes it's those who you least suspect that turn out to be the villains.  Sometimes the villains are clear yet they show a compassion to a fate they feel to be worse than death (Like Vaas).  Sometimes the villains are awful to everyone except for the protagonist (Like Pagan).  Whatever the case, the series prides itself on making the villain interesting from FC2 onward.  Good Job!

Thursday, December 26, 2019

Christmas Mind Break



We are all home for the holidays.  

Those things that bother you.  They can wait.

Old Grudges lay festering.  They can wait.

The President or PM is a dufus.  They can wait.

Family is here.  
Make it special.  
Though you are different, 
Make this Season about what you share.

Choose love and ask forgiveness of those you have done wrong to.  Even an unfaithful spouse.  
Own what is yours.  
To let others own the rest or not is their choice.

Treat others with joy and happiness.
You make the world a little better with just a smile.

Choose because you can.

There is no wound to hold you back
Bringing joy to the world

...When you have the power to choose.